magefree / magefree/mage

[Bug] Rise and Shine overload ability bugged

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#16,120 1 comment 0 reactions 0 assignees View on GitHub
bug
Dominant language
Java
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Avg merge
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Description

[[Rise and Shine]] works fine when cast normal. When you overload it though it turns all your non-creature artifacts into 0/0 creatures (as it should) but then they all die BEFORE getting the counters rather than becoming 0/0's with 4 +1/+1 counters not in your graveyard lol.

Contributor guide

No contributing guide indexed for this repository

Research direction

Search the card implementation and tests for Rise and Shine, then reproduce the overloaded cast described in the issue. Trace when the transformed artifacts die versus when the +1/+1 counters are applied, and consider the issue resolved when overloaded non-creature artifacts survive as 4/4 creatures with four counters.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
62/100

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