[BUG] Mutate doesn't properly attribute commanders
- Dominant language
- Java
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- 2d 12h
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Description
I included a game log where I mutated my commander on top of a mutate pile but I was unable to cast [[Deflecting Swat]] for free. My understanding is that as long as your commander is in a mutate pile the pile is your commander. I've included the game log, but not sure how useful it will be.
[20260607_194602_Freeform Unlimited Commander_1.html](https://github.com/user-attachments/files/28696795/20260607_194602_Freeform.Unlimited.Commander_1.html)
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Research direction
Start with the attached 20260607_194602_Freeform Unlimited Commander_1.html game log and follow the mutate-pile commander handling involved in the reported sequence. The issue is done when a commander in a mutate pile is correctly recognized as the commander and Deflecting Swat can be cast for free.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100