Server log indicates /fix command not in game thread
- Dominant language
- Java
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Description
> WARN 2026-03-04 03:05:20,755 FIX command was called for game 12dabfc4-096c-49e5-b74f-aa31cdfa180e by inuenc; players: inuenc (play), NOMASTER1021 (play); !!!NOT GAME THREAD!!! Two Player Duel; T9.M1; active: inuenc; stack: 0; FINISHED: Game is a draw =>[CALL - 428] GameController.attemptToFixGame
WARN 2026-03-04 03:05:20,756 FIX command result: active fix, priority fix =>[CALL - 428] GameController.attemptToFixGame
Four instances of FIX command being called and all logged this warning. Not sure if relevant.
Contributor guide
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Research direction
Start at the GameController.attemptToFixGame entry point named in the log and trace the /fix command calls that produce the "NOT GAME THREAD" warning. Reproduce the four logged calls if possible, then identify why the command is reported outside the game thread and verify that the warning no longer occurs for the affected scenario.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100