Thrumming Stone: Unable to select ripple target when only one valid target.
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 2.4k
- Forks
- 940
- Avg merge
- 2d 12h
- Merged PRs (30d)
- 160
Description
Setup: [[Thrumming Stone]]
Cast: [[Dragon's Approach]]
When using [[Thrumming Stone]], it is currently not possible to select a card when there is only one valid option. The window simply re-opens regardless of what you do.
This extends to when there is more than one valid choice. It will allow you to select DOWN TO one, but then locks up on the last card, forcing you to hit done.
[Example Video](https://youtu.be/o8GXFGlwN5s)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is named. Reproduce the issue with Thrumming Stone and Dragon's Approach, using the linked video as a reference, then trace the card-selection flow for ripple targets. Done means one valid target can be selected and multi-target selection can finish without the window reopening or locking up.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100