AI test randomly fails (test_ElderDeepFiend_TooManyUpToChoices)
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Description
Error: AI ERROR: too much nodes (possible actions)
Need research on random fail of `test_ElderDeepFiend_TooManyUpToChoices`.
Possible reason: performance issues on diff machines.
Possible solution: remove some cards from possible targets list (it will check targets optimization anyway, just with less sim nodes).
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