Extraordinary Journey not accounting for tokens when manipulating exile zone
- Dominant language
- Java
- Stars
- 2.4k
- Forks
- 940
- Avg merge
- 2d 12h
- Merged PRs (30d)
- 160
Description
Error type: SERVER - game error
Client version: 1.4.53-V1 (build: 2024-08-16 15:36)
Game error occurred:
java.lang.IllegalArgumentException: Card must be in exile zone: Knight Token [1e2]
Server version: 1.4.53-V1 (build: 2024-08-16 15:36)
Stack trace:
mage.game.Exile.moveToAnotherZone(Exile.java:111)
mage.cards.e.ExtraordinaryJourneyEffect.apply(ExtraordinaryJourney.java:121)
mage.abilities.AbilityImpl.resolveMode(AbilityImpl.java:222)
mage.abilities.AbilityImpl.resolve(AbilityImpl.java:206)
mage.abilities.TriggeredAbilityImpl.resolve(TriggeredAbilityImpl.java:205)
mage.game.stack.StackAbility.resolve(StackAbility.java:85)
mage.game.GameImpl.resolve(GameImpl.java:1804)
mage.game.GameImpl.playPriority(GameImpl.java:1727)
mage.game.turn.Step.priority(Step.java:67)
mage.game.turn.Phase.playStep(Phase.java:205)
mage.game.turn.Phase.play(Phase.java:91)
mage.game.turn.Turn.play(Turn.java:137)
mage.game.GameImpl.playTurn(GameImpl.java:1151)
mage.game.GameImpl.play(GameImpl.java:1058)
mage.game.GameImpl.start(GameImpl.java:1034)
mage.server.game.GameWorker.call(GameWorker.java:35)
mage.server.game.GameWorker.call(GameWorker.java:16)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
java.lang.Thread.run(Thread.java:748)
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with mage/cards/e/ExtraordinaryJourney.java at line 121 and follow its call into mage/game/Exile.java at line 111. Reproduce the Extraordinary Journey interaction involving the Knight Token and verify that manipulating the exile zone accounts for tokens without raising the reported IllegalArgumentException.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 55/100