Rework removing 0-N counters from target.
- Dominant language
- Java
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- Merged PRs (30d)
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Description
https://github.com/magefree/mage/commit/c70dfaf7d1275717386dd0d6e53b171643da81f1#r142643588
Effects that remove some counters of any kind, but of a known quantity, could be cleaned up with cleaner UI and AI usage. The most complex ones can remove counters from a target that can be either a permanent or player.
Hard to pinpoint them in a single search, but this is a start:
https://scryfall.com/search?q=o%3A%22remove+a+counter%22+or+o%3A%22remove+up+to%5B%5E%2C.%5D*counter%22
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with the referenced commit and review comment, then use the linked Scryfall search to identify effects that remove a known quantity of counters. Trace how those effects handle targets that may be permanents or players. Done means the relevant effects have the intended cleaner counter-removal behavior and UI/AI handling.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100