Refactor: extend ExileGraveyardAllTargetPlayerEffect to support "Exile any number of target players' graveyards"
Open
refactoring
- Dominant language
- Java
- Stars
- 2.4k
- Forks
- 940
- Avg merge
- 2d 12h
- Merged PRs (30d)
- 160
Description
For now there are only two cards with that exact text: https://scryfall.com/search?q=o%3A%2FExile+any+number+of+target+players%27+graveyards%2F
`ExileGraveyardAllTargetPlayerEffect` is for now only exiling the first target's graveyard. We could extend it to support the other two.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.