magefree / magefree/mage

Impulsive Maneuvers should have a hint for its continuous effect

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#12,156 1 comment 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
Java
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Merged PRs (30d)
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Description

[[Impulsive Maneuvers]] produces an effect where it will randomly double the damage of some number of creatures each combat. It's not particularly clear which creatures this effect actually works on, even when looking at the log. It would be good to have a hint for it so you can tell which creatures it has affected.

I'll take a look at this.

Contributor guide

No contributing guide indexed for this repository

Research direction

Locate the Java implementation of Impulsive Maneuvers and the combat log or hint entry point for its continuous effect. Check how affected creatures are represented during combat; done means the log or UI clearly identifies which creatures received the random damage doubling.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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