GUI: add “don’t care” button in choose dialogs
- Dominant language
- Java
- Stars
- 2.4k
- Forks
- 940
- Avg merge
- 2d 12h
- Merged PRs (30d)
- 160
Description
Choose dialogs can be annoying to select in some use cases (example: put to library order, triggers order for stack, etc). So user can clicks on “don’t care” button to make random/minimum choice. Computer (AI) uses same logic for own choices too.
Choose dialog types:
* feedback dialog (priority, yes/no, target selection);
* cards selection dialog (choose from exile, etc);
* color, amount, name and other choice dialogs from a list of options;
TODO:
* [ ] Need more research for more use cases and cards examples for diff dialog types;
* [ ] Implement random choice button for triggers as proof of concept;
* [ ] Implement other buttons;
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by researching the existing choose dialog types and the trigger choice flow, including feedback, card selection, and list-based choices. Identify more use cases and card examples, then define the trigger random-choice proof of concept and the remaining button behavior; done means the proof of concept and subsequent dialog buttons are implemented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- desktop, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 32/100