Players abort and pass/skip settings must be reset on any rollback (game error, disconnect, manual rollback)
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bug
enhancement
- Dominant language
- Java
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Description
Reason: rollback can be broken sometime (user requested rollback but can't do anything cause he press skip button before);
Pass code in `PlayerImpl` must be refactored:
* move to passed settings object;
* reset that object on rollback request;

P.S. Additional tasks: miss reset code on game exception and disconnects, see details here: https://github.com/magefree/mage/issues/4309#issuecomment-678087387
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