magefree / magefree/mage

indestructible counter moved by nesting ground doesn't give indestructible

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#11,370 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
Java
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Description

![027 nesting ground 1](https://github.com/magefree/mage/assets/4504719/4382e5eb-4e2a-4d17-923c-5ec6ca2159c3)

![027 nesting ground 2](https://github.com/magefree/mage/assets/4504719/7e2808c8-b3da-485c-ad81-19f8c0f34cae)

I have a [[Toralf, God of Fury]] with a indestructible counter that I put it in there with a [[Nesting Grounds]] from a [[Solphim, Mayhem Dominus]], then some turns later my opponent cast a Fumigate and my Toralf got destroyed

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Research direction

Reproduce the reported sequence with Toralf, Solphim, Nesting Grounds, and Fumigate, then trace how the indestructible counter is moved and applied. Compare the resulting behavior with the expected indestructible rule and add a regression test for the sequence. Done means Toralf survives Fumigate after the counter is moved.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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