lume / lume/three-projected-material
How to create a light rectangular projection?
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- Dominant language
- TypeScript
- Stars
- 10
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description

https://threejs.org/examples/?q=light#webgl_lights_spotlight
The example is a circular projection, how to achieve rectangular projection?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked Three.js spotlight example and inspect this repository's projection-material entry point to understand how the current circular projection is produced. Done means defining and implementing a rectangular projection behavior that matches the attached reference, with a reproducible example or test.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- three.js, typescript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100