lume / lume/glas

MeshDepthMaterial

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good first issue
Dominant language
TypeScript
Stars
942
Forks
45
PR merge metrics
No merged PRs in 30d

Description

Port Three.js MeshDepthMaterial to AssemblyScript.

Project tracking in https://github.com/lume/glas/projects/1

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the project tracking entry and the existing Three.js MeshDepthMaterial implementation. Clarify the required scope for the AssemblyScript port there; done means MeshDepthMaterial is available in glas with behavior matching the requested port.

Written by the indexing model from the issue text.

Assessment

Tech stack
three.js
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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