VR Extension
Open
Nobody has claimed this yet.
USER STORY
- Dominant language
- C++
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
AS A 3D Developer
I WANT TO toggle VR mode with a single function call
SO THAT I can support VR without rewriting my client
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by inspecting the engine's existing OpenGL and GLFW structure, then determine the intended VR integration boundary and single-call API. Done means VR mode can be toggled through that API without requiring client rewrites.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100