Add clock.time() method
Open
enhancement
- Dominant language
- Python
- Stars
- 611
- Forks
- 211
- PR merge metrics
- No merged PRs in 30d
Description
Apparently there is no timer functionality on pgzero, for instance, to record how fast was player 1 to finish the level/game or even time played in general.
I am not sure about where to put this timer, but I guess that it could be added to the Actor class I guess...
Contributor guide
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Research direction
Start by reviewing the existing clock API and the Actor class, which the issue identifies as possible locations for timing functionality. Clarify the intended clock.time() behavior and placement before implementing; done should include a usable way to measure elapsed gameplay or level-completion time.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100