lordmauve / lordmauve/pgzero

Reload on save

Open
#44 4 comments 0 reactions 0 assignees View on GitHub
enhancement major
Dominant language
Python
Stars
611
Forks
211
PR merge metrics
No merged PRs in 30d

Description

Originally reported by: **Daniel Pope (Bitbucket: [lordmauve](https://bitbucket.org/lordmauve), GitHub: [lordmauve](https://github.com/lordmauve))**

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Rather than requiring users to close and restart the game, we could do this automatically when the game file is saved.

This would remove a source of confusion as well as make the development experience more interactive.

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- Bitbucket: https://bitbucket.org/lordmauve/pgzero/issue/44

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no implementation files or tests. Start by locating how the game file is loaded and how the running game is closed or restarted; define the save-detection and reload behavior before implementing. Done means saving the game file reloads it without requiring a manual restart, with coverage for the supported workflow.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
developer-experience, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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