llvm / llvm/offload-test-suite

Add support for vertex and pixel shaders

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Dominant language
C++
Stars
18
Forks
39
Avg merge
2d 18h
Merged PRs (30d)
40

Description

I had started to play with this in a branch before merging the repo to LLVM (https://github.com/llvm/offload-test-suite/tree/cbieneman/graphics). Some of the base pieces (like the buffer reworking) have already landed, and we have image output and comparison support.

We will need to do more work to get graphics pipelines supported and integrated in a cleaner and more sane way.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the graphics branch and the existing buffer reworking, image output, and comparison support mentioned in the issue. Determine the remaining work needed to support and cleanly integrate graphics pipelines for vertex and pixel shaders. Done means the test suite has integrated graphics pipeline support with shader coverage.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, testing-qa
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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