[HLSL] Implement the `SV_ShadingRate` semantic
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Description
Add `SV_ShadingRate` to the list of parsed semantics. Emitted from the vertex shader and requires Shader Model 6.4. Then lower as follows:
DXIL: `StoreOutput` op (`dx.op.storeOutput`, opcode 5) to a not-packed output element.
SPIRV: `PrimitiveShadingRateKHR` built-in store.
Reference [here](https://github.com/llvm/wg-hlsl/blob/main/proposals/0040-semantics-overview.md#system-value-constraints) for its type constraints. Reference the [vertex](https://github.com/llvm/wg-hlsl/blob/main/proposals/0040-semantics-overview.md#vertex-shader) shader section for packing info and where valid.
Offload test suite testing implemented in https://github.com/llvm/offload-test-suite/issues/1044
AC:
- [ ] Add the semantic spelling in `Attr.td`
- [ ] Update `CGHLSLRuntime` to handle the semantic spelling
- [ ] Update `SemaHLSL` to add additional diagnostics
- [ ] Update shader flag analysis to set the variable-rate-shading flag when this semantic is present
- [ ] Add LIT testing of sema and codegen
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