llnl / llnl/axom

Enable InOutOctree to run with 64 bit indexes

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#295 2 comments 0 reactions 1 assignee View on GitHub

@kennyweiss is already working on this.

Since Jul 10, 2020.

enhancement Quest Reviewed Spin
Dominant language
C++
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4d 1h
Merged PRs (30d)
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Description

The InOutOctree has a max depth of 32 levels due to its dependence on axom::IndexType for the (integer) coordinates of each octree block.

@agcapps reported a problem that a user encountered in the quest in/out query where 32 levels was insufficient to separate the mesh's inside from its outside.

To resolve this, axom's octree class should either:

  • Support 64-bit indexes when axom::IndexType == int64
  • Add an extra configuration option to allow 64-bit indexes, regardless of the value of axom::IndexType

(or more likely, it should support both of these cases, with a default CoordType of axom::IndexType)

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