lllyasviel / lllyasviel/FramePack
How to fix most of the animation happening a the end of the render?
Nobody has claimed this yet.
- Dominant language
- Python
- Stars
- 17.3k
- Forks
- 1.7k
- PR merge metrics
- No merged PRs in 30d
Description
Noticing a lot of motions are delayed until the last small fraction of the animation time. Walking, moving arms, facial expressions, etc. Near stillness followed by a burst of motion at the end. Is this a fundamental issue with the model?
Help and opinions and experiments welcome!
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue reports delayed motion in walking, arm movement, and facial expressions, but names no files, tests, or entry points. Start by reproducing the animation timing and investigating whether the behavior is model-related; done would require identifying the cause and documenting or validating a fix.
Written by the indexing model from the issue text.
Assessment
- Domain
- machine-learning
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100