lipp / lipp/lua-websockets

Accepting connections from multiple clients

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Dominant language
Lua
Stars
419
Forks
117
PR merge metrics
No merged PRs in 30d

Description

It seems that the current copas example allows accepting a connection from single Websocket client, what is the correct method to extend it to allow support from multiple ones?

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the copas example and trace how it accepts and serves a WebSocket connection. Determine how multiple clients are expected to be handled, then update the example so more than one client can connect and verify that concurrent connections work.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
networking
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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