Accepting connections from multiple clients
Open
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 419
- Forks
- 117
- PR merge metrics
- No merged PRs in 30d
Description
It seems that the current copas example allows accepting a connection from single Websocket client, what is the correct method to extend it to allow support from multiple ones?
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the copas example and trace how it accepts and serves a WebSocket connection. Determine how multiple clients are expected to be handled, then update the example so more than one client can connect and verify that concurrent connections work.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- networking
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100