Need help on unity integration
Open
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 419
- Forks
- 117
- PR merge metrics
- No merged PRs in 30d
Description
I tried to bundle the lua-websockets as a lib in unity, but it looks like can't getfd, it is always return -1 and faild, in clien_ev.lua, self.connect. Can somebody point out the direction which I can investigate further?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start in clien_ev.lua at self.connect and trace the getfd call while reproducing the failure in the Unity integration. Investigate why getfd returns -1 in that environment; the issue is complete when the integration can establish a websocket connection without that failure.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua, unity
- Domain
- game-dev, networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100