How can I use lua-websockets with an socket.io server?
Open
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 419
- Forks
- 117
- PR merge metrics
- No merged PRs in 30d
Description
As websocket and socket.io are two different beasts (the later works over the first), how can I use this module to connect to socket.io? Should I implement the protocol myself? Suggestions?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the lua-websockets module and the issue's distinction between WebSocket and Socket.IO protocols. Establish whether Socket.IO support is expected in this project and define the required protocol scope before identifying implementation or test entry points; the issue currently provides no files or tests and has had no recent activity.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 18/100