Enable variance computation
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- Dominant language
- Terra
- Stars
- 795
- Forks
- 175
- PR merge metrics
- No merged PRs in 30d
Description
Currently the code for computing coefficient variances in addition to means exists but is statically disabled. We'll need to make variance computation a configurable option for GAME, as well as add unit and integration tests.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating GAME's existing coefficient-variance computation and the configuration path that statically disables it. Add unit and integration tests covering the configurable option, including the existing means-only behavior. Done means variance computation can be enabled through configuration and the new tests pass.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- spark
- Domain
- machine-learning
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100