Vello anti-aliasing rendering seems not fine enough, how to improve it?
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- Dominant language
- Rust
- Stars
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- Forks
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Description
Please click on each of the following three screenshots to see that compared to Chrome and Femtovg, the Vello rendering results have obvious small jagged edges on the beard.



PS: Femtovg rendering results also had small jagged, similar to Vello, but after changing the `dpi_factor` to 1.0, it seems to be not inferior to Chrome.
https://github.com/femtovg/femtovg/blob/4e40a61f824a8ea1bd361b4d227a2187e912124a/examples/svg.rs#L145
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the three screenshot comparisons and checking the linked Femtovg example at examples/svg.rs around line 145, including its dpi_factor setting. Compare Vello's beard edges with Chrome and Femtovg; done means identifying a concrete anti-aliasing improvement and showing visibly smoother results, ideally with a repeatable test or comparison.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 28/100