linebender / linebender/vello

Tracking issue for blur and filter effects

Open
#476 0 comments 16 reactions 0 assignees View on GitHub

@DJMcNab is already working on this.

Since Jan 8, 2025.

  • #784 by @DJMcNab — open
Dominant language
Rust
Stars
4.3k
Forks
300
Avg merge
2d 13h
Merged PRs (30d)
61

Description

[See roadmap entry](https://github.com/linebender/vello/blob/main/doc/roadmap_2023.md#blurs-and-filter-effects).

Vello currently doesn't support blur and filter effects. Doing so will likely require some non-trivial changes to the rendering model (eg intermediary textures).

- Initial implementation: https://github.com/linebender/vello/pull/784

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with doc/roadmap_2023.md#blurs-and-filter-effects and then review PR #784, which is the listed initial implementation. Use the issue's rendering-model and intermediary-texture notes to understand the scope; the issue does not define completion beyond the initial implementation, so confirm its status before starting.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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