linebender / linebender/vello

FunkyPathsScene renders incorrectly in Vello Sparse Strips

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#1,240 2 comments 0 reactions 0 assignees View on GitHub

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C-sparse-strips
Dominant language
Rust
Stars
4.3k
Forks
300
Avg merge
2d 13h
Merged PRs (30d)
61

Description

The `FunkyPathsScene` example is not rendering correctly when using Vello Sparse Strips renderers. Originally mentioned [here](https://github.com/linebender/vello/pull/1236/files#r2361819240).

image

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the FunkyPathsScene example and the Vello Sparse Strips renderer path, then compare the incorrect output with the linked discussion in pull request 1236. Reproduce the rendering issue and identify the expected appearance from the attached image; done means the example renders correctly with Sparse Strips.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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