linebender / linebender/vello

Allow unpoped layers when rendering

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#1,117 4 comments 0 reactions 0 assignees View on GitHub

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C-cpu
Dominant language
Rust
Stars
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Forks
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Avg merge
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Merged PRs (30d)
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Description

What's the rational behind current limitation? Vello classic allows unpoped layers.
usecase: Allow rendering scene while scene is still building, This can commonly happen in 2d canvas.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. Start by locating the current validation that rejects unpopped layers, then compare the corresponding behavior in Vello classic. Done means a scene can be rendered while it is still being built, including layers that have not been popped.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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