Allow unpoped layers when rendering
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C-cpu
- Dominant language
- Rust
- Stars
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- Merged PRs (30d)
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Description
What's the rational behind current limitation? Vello classic allows unpoped layers.
usecase: Allow rendering scene while scene is still building, This can commonly happen in 2d canvas.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by locating the current validation that rejects unpopped layers, then compare the corresponding behavior in Vello classic. Done means a scene can be rendered while it is still being built, including layers that have not been popped.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100