linebender / linebender/vello

Consider `create_shader_module_trusted` in Vello Hybrid

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C-gpu performance
Dominant language
Rust
Stars
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Forks
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Avg merge
2d 13h
Merged PRs (30d)
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Description

By using create_shader_module_trusted, we can pass ShaderRuntimeChecks::unchecked() to improve performance.

As we done in #1093.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Review issue #1093 first, then locate the shader-module creation path used by Vello Hybrid and check how it can use create_shader_module_trusted with ShaderRuntimeChecks::unchecked(). Done means the Hybrid path uses the trusted creation API consistently and its existing validation or rendering tests still pass.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics, performance
Issue type
Refactor
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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