linebender / linebender/tiny-skia
Added path hit testing functionality
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 1.6k
- Forks
- 99
- Avg merge
- 2h 52m
- Merged PRs (30d)
- 1
Description
Hit testing is the process of determining if a point is within the region that would be painted by the path. A typical use case is to determine if a user’s cursor is hovering over a particular path. The process generally follows the same form as rendering.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Begin by locating the path rendering and painting code, then clarify the supported hit-testing behavior and acceptance criteria before implementation. Done should include defined behavior for whether a point lies within a painted path and corresponding tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100