linebender / linebender/skribo

High level goal: render to image

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#34 6 comments 1 reaction 0 assignees View on GitHub

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Dominant language
Rust
Stars
335
Forks
35
PR merge metrics
No merged PRs in 30d

Description

This is probably not _the_ right place to ask this, but it's got to be one of them :)

I have a high level goal of being able to render to a plain image. No cache, no major performance constraints like fast scrolling windows - just simple `text+markup+style -> image`

In fact, my need for this is actually on the web, and the reason I need `skribo` or something similar is because there's no way to do this natively (assuming the user can edit rich text in some widget- i.e. html/css, not canvas text. The svg foreignObject hack doesn't work reliably either).

skribo as wasm would fill in the gaps wonderfully ... would something like this be on the roadmap? Am I barking up the wrong tree? Thanks!

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no source file, test, or entry point, and asks whether WebAssembly rendering is on the roadmap. Start by reviewing the project structure and existing rendering targets; done would require an agreed scope for converting text, markup, and style into a plain image.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust, wasm
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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