linebender / linebender/runebender
Add the ability to open individual .glif files
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 799
- Forks
- 35
- PR merge metrics
- No merged PRs in 30d
Description
This I something that came up in this issue: https://github.com/linebender/runebender/issues/248#issuecomment-834614065
If icons are stored in the `resources` directory in the future, it might be nice to store them as individual `.glif` files instead of a full `ufo`. @ctrlcctrlv has set up MFEK to do this, so I'll look into how it is done there at some point.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading issue #248 and the referenced MFEK approach for storing icons as individual .glif files. Then inspect how the resources directory and full UFO files are currently handled; done means the editor can open individual .glif files from resources without requiring a full UFO.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100