Magnitude and offset of the fltTurbulence filter
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 4.1k
- Forks
- 348
- Avg merge
- 1d 14h
- Merged PRs (30d)
- 3
Description
The shift was always there, but in some version of RESVG, the influence of numOctaves increased significantly (early it was the same as other renderers). Also, I previously set the issue to shift right/down another filter, and here it's much more pronounced.
Chrome

Inkscape
[Turbulence.SVG.zip](https://github.com/user-attachments/files/22902350/Turbulence.SVG.zip)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the attached Turbulence.SVG with resvg and comparing its fltTurbulence output with Chrome and Inkscape. Investigate the reported right/down shift and the increased effect of numOctaves; no source file or test is named, so done means matching the reference renderers for magnitude and offset.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100