linebender / linebender/resvg

Performance regression rendering blurred image

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Dominant language
Rust
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Merged PRs (30d)
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Description

I'm seeing a much larger increase in rendering time from adding a blur filter to an image on v0.33.0 and later than earlier versions

Rendering this svg:
```svg

```

Testing with: `./resvg test.svg test.png --perf` on an M1 Mac

Output on v0.33.0 and later:
```
Reading: 0.07ms
XML Parsing: 1.09ms
SVG Parsing: 3.26ms
Rendering: 1483.98ms
Saving: 17.49ms
```

Output on v0.32.0:
```
Reading: 0.07ms
XML Parsing: 0.27ms
SVG Parsing: 0.54ms
Rendering: 291.64ms
Saving: 18.69ms
```

Removing the filter from the image gives similar performance on both versions (~100ms rendering)

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the supplied SVG with the blur filter and comparing rendering time on versions before and after v0.33.0. Trace the rendering path responsible for blurred images and verify the regression is no longer present on the current version.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics, performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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