Support subpixel pattern tile offsets
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blocked
bug
- Dominant language
- Rust
- Stars
- 4.1k
- Forks
- 348
- Avg merge
- 1d 14h
- Merged PRs (30d)
- 3
Description
We need an ability to tile patterns using subpixel offsets. Right now only integer offsets are allowed.
And since this is a tiny-skia limitation, we have to implement it there first.
https://github.com/RazrFalcon/tiny-skia/issues/83
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked tiny-skia issue #83, since the body identifies that limitation as the first dependency. Then trace how resvg handles pattern tiling and determine how subpixel offsets should flow through it. Done means patterns can be tiled with non-integer offsets and the rendering behavior is verified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100