WinHandler::destroy not called as expected on macOS
Open
Nobody has claimed this yet.
help wanted
shell/mac
- Dominant language
- Rust
- Stars
- 9.7k
- Forks
- 565
- PR merge metrics
- No merged PRs in 30d
Description
haven't looked into this, but it's something we'll want to fix at some point.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue on macOS and tracing the WinHandler::destroy lifecycle. The payload names no files or tests, so locate the handler implementation and existing macOS window-lifecycle coverage first. Done means destroy is called at the expected point during window teardown.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100