linebender / linebender/druid

WinHandler::destroy not called as expected on macOS

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#297 1 comment 0 reactions 0 assignees View on GitHub

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help wanted shell/mac
Dominant language
Rust
Stars
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Forks
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Description

haven't looked into this, but it's something we'll want to fix at some point.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue on macOS and tracing the WinHandler::destroy lifecycle. The payload names no files or tests, so locate the handler implementation and existing macOS window-lifecycle coverage first. Done means destroy is called at the expected point during window teardown.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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