linebender / linebender/druid

Ability to change window size programmatically

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#1,044 1 comment 0 reactions 0 assignees View on GitHub

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enhancement S-blocked
Dominant language
Rust
Stars
9.7k
Forks
565
PR merge metrics
No merged PRs in 30d

Description

We should be able to change the size of a window programmatically, after it is created. This is useful if the window size is intended to correlate with the size of its current content, or if the window is not fully resizable but can instead be toggled between a developer-defined set of sizes (e.g. for pixel-art games).

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by tracing how a window is created and resized; done means supporting size changes after creation for content-driven sizing and developer-defined size toggles.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
desktop
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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