linebender / linebender/bevy_vello
Render bevy images including render targets
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 298
- Forks
- 31
- Avg merge
- 5h 51m
- Merged PRs (30d)
- 1
Description
We should be able to render bevy images using bevy vello and these should also include render targets.
Some problems:
1. Bevy images can be formats not supported by vello or formats difficult to display like HDR textures.
2. Current vello API is very rough and requires `render.override_image`.
Similar Vello Issue:
https://github.com/linebender/vello/issues/664
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the current image-rendering path and the use of `render.override_image` in the existing integration. Review the linked Vello issue for context on the rough API, then define completion as supporting Bevy images, including render targets, while accounting for unsupported or difficult formats such as HDR textures.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 42/100