linebender / linebender/bevy_vello

Render bevy images including render targets

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enhancement help wanted
Dominant language
Rust
Stars
298
Forks
31
Avg merge
5h 51m
Merged PRs (30d)
1

Description

We should be able to render bevy images using bevy vello and these should also include render targets.

Some problems:
1. Bevy images can be formats not supported by vello or formats difficult to display like HDR textures.
2. Current vello API is very rough and requires `render.override_image`.

Similar Vello Issue:
https://github.com/linebender/vello/issues/664

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the current image-rendering path and the use of `render.override_image` in the existing integration. Review the linked Vello issue for context on the rough API, then define completion as supporting Bevy images, including render targets, while accounting for unsupported or difficult formats such as HDR textures.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
42/100

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