Arena crowd
Open
Nobody has claimed this yet.
- Dominant language
- GDScript
- Stars
- 4
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Use [MultiMeshInstance](https://docs.godotengine.org/en/stable/tutorials/3d/vertex_animation/animating_thousands_of_fish.html) or [Particles](https://docs.godotengine.org/en/stable/tutorials/3d/vertex_animation/controlling_thousands_of_fish.html) to create a crowd around the arena.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the linked Godot MultiMeshInstance and Particles tutorials, then locate the arena scene in the project. Implement a crowd around the arena using one of those approaches; done means the crowd is visible in the arena and the project still runs.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100