lichess-org / lichess-org/external-engine

Scale endgame default depth

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#24 2 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Python
Stars
94
Forks
29
Avg merge
6d 3h
Merged PRs (30d)
2

Description

Possibly this may involve a larger conversation with Lichess about how analysis is done, but in endgames (or shallow positions in general which search a low node count per depth) it may be desirable to search deeper than 25 plies without resorting to `go infinite`.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue only describes deeper searches for endgames and shallow positions, with a 25-ply default and `go infinite` as the current alternative. No files, tests, or entry points are identified, so first clarify how the external engine chooses its default depth and whether this should be discussed with Lichess. Done should include an agreed behavior and a way to verify the new depth handling.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
backend
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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