libretro / libretro/ps2

(PARALLEL GS/SOFTWARE) Glitches in both, EE/VU inaccuracies?

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Dominant language
C++
Stars
85
Forks
26
Avg merge
6h 43m
Merged PRs (30d)
6

Description

Games with issues remaining (happens in both parallel-gs and software renderer):

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the linked issue comments and reproduce Mercenaries: Playground of Destruction, Mercenaries 2, Primal Image FOR PRINTER, and Speed Kings using both parallel-gs and the software renderer. The issue does not identify files, tests, or specific glitches, so the first step is to document reproducible differences before determining what done means.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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