pressure-sensitive face buttons Support with SDL3?
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Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 85
- Forks
- 26
- Avg merge
- 6h 43m
- Merged PRs (30d)
- 6
Description
SDL recently should support pressure-sensitive https://github.com/libsdl-org/SDL/issues/5148
Related RetroArch issue https://github.com/libretro/RetroArch/issues/15327
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the linked SDL issue 5148 and the related RetroArch issue 15327 to understand the available SDL3 pressure-sensitive button support. Then inspect this repository's controller-input integration; done means pressure-sensitive face-button data is supported through the PS2 core.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100