libretro / libretro/ps2

[ParaLLEl-GS] Ar Tonelico II - Character Portraits are sometimes not rendering correctly/glitching out

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Dominant language
C++
Stars
85
Forks
26
Avg merge
6h 43m
Merged PRs (30d)
6

Description

when using pgs at a certain point at the beginning of the game, portraits will show incorrectly (glitch out and flash)

Image

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue with ParaLLEl-GS at the reported point near the beginning of Ar Tonelico II and compare the portrait rendering with the attached screenshot. Trace the rendering path responsible for character portraits and identify what causes the flashing or incorrect output. Done means the portraits render correctly at that point without glitches.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
42/100

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