Silent Hill 3 intro aliasing and keep up with upstream updates
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 85
- Forks
- 26
- Avg merge
- 6h 43m
- Merged PRs (30d)
- 6
Description
the upstream seems fix this recently, what version of upstream this core at now? I think it's not uptodate with the upstream
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by checking the core's current upstream version and comparing it with the upstream changes related to Silent Hill 3's intro aliasing. Confirm which upstream update is missing and verify that the intro no longer exhibits the reported aliasing; no files or tests are named in the issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100