Feature request: serialized savestates
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 85
- Forks
- 26
- Avg merge
- 6h 43m
- Merged PRs (30d)
- 6
Description
Description
Serialized savestates is needed for the Rewind feature for example.
Steps to reproduce the issue
- Settings -> Frame Throttle -> Rewind -> Rewind Support: ON
- Load a game
- Press the R key to rewind
- "Rewind unavailable because this core lacks serialized save state support"
Environment
- Flatpak 1.22.2
- AppImage 1.22.2
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the Rewind Support setting and reproduce the reported unavailable message using the listed steps. Determine the project entry points involved in save-state handling and define completion as serialized savestates being available so the Rewind feature works for a loaded game.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100