libretro / libretro/parallel-n64
Port to xbox360
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
Hi my name is Miguel I developer too
On this occasion I would like to ask the original developers, in what state is the porting of a core to xbox360?
You have already done all the work, I only use the instructions if you like and I do it without problem
I do it more than anything to run n64 games on the console, XEX format than in libxenon .elf
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points; begin by reviewing the repository's current platform support and any Xbox 360/libxenon build guidance. Done would require a working Xbox 360 port that produces the requested console format, but the scope and validation steps are not defined here.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100