libretro / libretro/parallel-n64

Rayman 2 very choppy

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Dominant language
C
Stars
407
Forks
151
Avg merge
11h 53m
Merged PRs (30d)
11

Description

So far, this is the only game that runs very choppy on both cores (ParaLLEl and Mupen64Plus). Is there any way to run the game at full speed without switching to GlideN64?

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing Rayman 2 with both the ParaLLEl and Mupen64Plus cores, comparing performance and checking whether the slowdown is core-specific. Done means the game runs at full speed without switching to GlideN64; the issue does not name files, tests, or a more specific entry point.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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