libretro / libretro/parallel-n64
Rayman 2 very choppy
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
So far, this is the only game that runs very choppy on both cores (ParaLLEl and Mupen64Plus). Is there any way to run the game at full speed without switching to GlideN64?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing Rayman 2 with both the ParaLLEl and Mupen64Plus cores, comparing performance and checking whether the slowdown is core-specific. Done means the game runs at full speed without switching to GlideN64; the issue does not name files, tests, or a more specific entry point.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100