libretro / libretro/parallel-n64
Enabling "Load State Automatically" gets some games get stuck on a still image w/ audio still playing
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- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
So far, Bomberman Hero has a problem where if "Load State Automatically" is enabled, the game will get stuck on a still image wherever I last save stated and I have no idea why. This didn't happen with other N64 games, AFAIK. If the option is disabled and I "load state" up booting up the ROM, the game loads the state without any issues.
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First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue with Bomberman Hero using "Load State Automatically" and compare it with manually loading the same save state after boot. Trace the automatic state-loading path and verify that the game no longer freezes on a still image while audio continues playing.
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Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100