libretro / libretro/parallel-n64
Can't load data from ROMs beyond 64MB
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
While no retail games are larger than 64MB, the console is capable of addressing up to 252MB ROMs in just the normal ROM address space alone. For example, the 64Drive development flashcart (http://64drive.retroactive.be/features.php) includes a 256MB RAM chip to be able to emulate that maximum ROM size.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no file, test, or entry point. Start by locating the ROM-loading path in parallel-n64 and the existing 64MB limit, then verify support with a ROM larger than 64MB and up to the stated addressable size.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100